Tuesday 27 February 2007

Greg Lynn-Architect

Visionaire 39
"American architect, philosopher, and science-fiction writer who advocates increased used of computer-aided design to produce irregular, biomorphic architectural forms. Lynn's New York Presbyterian Church in Queens, New York, with Douglas Garofalo and Michael McInturf is an early project which used vector-based animation software in its design conception. He is credited with coining the term 'blob architecture' based on his work with a design software known by the acronym BLOB, meaning 'Binary Large Objects'. He was profiled by Time Magazine in their projection of 21st century innovators in the field of architecture and design"
http://www.glform.com/
Official Website-hard to navigate but stick with it


Korean Presbyterian Church of NY



Imaginary Forces, NY & Eyebeam Museum Of Art&Technology,Comp



Predator Exhibition, 2000



Ark of the World & Beach Chrysalis

Cinncinatti Country Day School
Diane


Sunday 18 February 2007

Stan Brakhage - Experimental Film Maker


"Among the most influential figures of the American avant-garde, he is a technical innovator and outspoken social observer...His experimental films, mostly short, have often been concerned with the manipulation of light...Overcoming limitations of funds and resources, Brakhage poured out an astonishingly large number of long and short films in a wide range of themes and style. A poet with a camera, he consistently endowed his prolific output with a pathfinder's zeal and innovate personal vision."
"He took light as his great subject, and his interest in light itself was tied to his interest in recovering that which he acknowledged no adult could ever recover, the pre-linguistic seeing of children ("How many colors are there in a field of grass to the crawling baby unaware of 'Green'?" he famously asked), an interest which transmuted itself into a desire to free objects and light from structures based on language."




His work can be divided into two main phases. The first centered on psychodramas like Dog Star Man (1961-1964,see left) and the second on the direct manipulation of the celluloid.




Window, Water, Baby, Moving (1959) 12 min 16mm












Mothlight 1963
This film was made without a camera by placing leaves, blades of grass and insect parts, moth wings in particular, on a strip the same width as a 16mm film. Although these objects form a single surface or continuous organic texture, once printed on celluloid the projector divides or breaks this down into film frames. For Brakhage, such fragmentation acts as a metaphor for our determination to classify and subdivide nature and it's species.









The Garden of Earthly Delights (1981) 2.5 min 16mm


Rage Net (1988) 30 sec 16mm

The Dark Tower (1999)
The Great Tower is death. The play of light and colour, the strong attraction this is capable of exerting. Some lines by Byron provided the metaphor. A delicate work of post production in the optical printer, the fantastic glimmers that play a part in teh movie.
http://video.google.co.uk/videoplay?docid=-7956356648214765805&q=the+dark+tower%2B1999




Water for Maya (2000)

Diane

The Big Swallow (1901) - Silent Film

Director - James Williamson
35mm, Black and White, Silent



http://www.thoughtequity.com/video/clip/1656042_005.do?GCID=C15754x009



This early 'trick' film features a Victorian gentleman objecting to being photographed. As the man's head comes closer (with, for the time, a sophisticated adjustment of focus), he opens his mouth and engulfs the photographer. Many early films explored the point of view in similar playful ways.
The film refers in passing to the first gestures of discontent on the part of passer-by who were filmed without their consent.
Diane

Tuesday 13 February 2007

James Auger - Design Interaction Artist


Design interaction artist who currently is a research fellow within the Interaction Design department at the RCA, London.
The aim of this research was to explore technology's effect on human culture, behaviour and experience.
Many of his works are with Jimmy Loizeau.
Some if his/their works include:


Audio Tooth Implant
It was conceived as a project to explore the potential and ramifications of in-body technology (implants).
The press were also lead to believe it was a real product and was promoted as such.


Augmented Animal Series
This project imagines a world where some of man‘s technology has been developed for these animals, tending to some of their specific needs.

eg: methods for turning vermin and pests into entertainers and celebrities to enhance chance of survival.


Isophone
This extreme telecommunication concept blocks out peripheral sensory stimulation and distraction, allowing the wearer of the Iso-Phone helmet to focus fully on the phone call.
The only sensory stimulus present is a two-way voice connection to another person using the same apparatus in another location.




Social Tele Presence
"The original premise behind the early projects was that human evolution is not fast enough to keep up with technology; we are therefore in some cases the limiting factor, a hindrance to further development both physiologically and psychologically. An example of this is travel sickness."
"Social Tele Presence allows the body to exist in dangerous or inhospitable physical environments."
" I imagined MPs and strip joints or blind dates for the chronically shy. The other service was parasitical tourism, achieved by attaching the camera to people in a different social circle to your own, a bit like Being John Malcovich."
Onion Card
"The onion card allows the user to ‘peel’ away layers of information about themselves, allowing or denying access to a homepage or storage point of personal information."
"The codes remaining on the card act as passwords to the
pages holding information about the owner."
"Imagine a first meeting between two people. respect for the other person could by shown by giving them access to your whole web–site. interesting imbalances would be created with the exchange of unbalanced cards."
Interesting writings available on the works
Diane

Aya Kato - Graphic Artist






Aya Kato
Japanese Graphic Artist


Courtesy of Dora

Sandra Backlund - Fashion Designer












Sweedish Fashion Designer
Specialises in Knits
courtesy of Dora


Gego - Artist and Sculptor


A Latin american artist (1912-1994) and sculptor she belongs to the Kenetic Artist movement of Venezuela in the late 20th Century. She is also studied architecture in Germany.

http://www1.uol.com.br/bienal/23bienal/especial/iege.htm

http://www.macba.es/controller.php?p_action=show_page&pagina_id=34&inst_id=20993



"Composed fundamentally of lines and intersections, her sculptures organise and give movement to the space, while defining and framing the void. In a way she uses the void as an active element, a material to model in space."





"Shunning the soldering process-in which she depended on assistants-she concieved a system of assembling metal rods whihc gave her total independance in her production"







"The lines, nets and meshes take her sculptures towards an evolution in the shape of geometrical structures that gradually give way to organic forms.







Went to an exhibition of hers here in BCN before Christmas and it was really interesting. Well worth checking out!!
Diane

Ann Hamilton - Installation Artist



A contemporary American artist (1956) best known for her installations, textile art, and sculptures, but is also known to work with video and video installation.

" In recent work, she has experimented with exchanging one sense organ for another—the mouth and fingers, for example, become like an eye with the addition of miniature pinhole cameras."

Two of her most famous works:


Tropos (1994)



She covered the floor of a 5,000-square-foot factory space entirely with horsehair a desk in the middle with a person performing a ritual task, play with light etc......






Corpus(2004)
"Hamilton has animated the volume of the space with sound, light, and millions of sheets of paper that will fall from the ceiling over the course of the ten-month installation"
Diane